stew well

The same product, twice.

nav, hierarchy and every label unchanged — this is a visual layer

Two live prototypes, both fully clickable. Open them in separate tabs and walk the same path through each: Low Stock, then Inventory › Service › Glassware. Each has a role switch for admin and crew, and the new one adds a header type toggle so you can see Bricolage against Newsreader.

Before · the current buildcards, shadows, Mulish

Where it started

Rounded cards floating on a warm off-white, navy for every action, and a single weight of bold carrying the whole interface.

Open the current build → stewwell-prototype.pages.dev
After · Art Direction V1rules, references, counts in serif

Where it lands

Cards out, rules in. Every row carries a reference, status speaks in italic, the count is the content, and out-of-stock owns its row.

Open Art Direction V1 → stewwell-brand-v1.pages.dev

What changed

 BeforeAfter
StructureRounded cards, drop shadowsHairline rules, one heavy rule under each header
TypeNewsreader + MulishBricolage headers, Public Sans text, Newsreader for the italic and the counts
GroundOff-white and navyShell, stone and slate green — about 90% of every screen
RowsA name and a grey chipTwo-letter department code and three-digit reference on every row
StatusOne pale pink chipin stock  low  out  on order
CountsSans, inside a pillSerif, tabular, zero-padded — the number is the content
Out of stockLooked like any other rowOwns the row: full-bleed deep terracotta, one per screen at most
ImageryNoneDrawn line art for every item, in clay on stone
LegibilityQuiet tier at 1.9:1Every tier clears WCAG AA